A downloadable tool for Windows
Experiment using Pix2Pix to generate heightmap with erosion, sediment, snow accumulation at runtime in Unity (Using Keijiro unity implementation)
Create dataset with World Machine.
Simple Heightmap Model : Input Greyscale Heightmap - Ouptut Greyscale Heightmap with erosion
Heightmap sediment Model : Input RGB (R:Heightmap, G:Hardness, B:Snowfall - Output RGB (R:Heightmap with erosion, G: Sediment accumulation, B: Snow accumulation)
Left click: Elevate heightmap
Right click: Dig heightmap
Recomended configuration: Windows with Nvidia GTX 1070 or greater and latest drivers
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